Werder, K. & Richter, J. (forthcoming). A meta-analysis on the effects of IT capability toward agility and performance: New directions for information systems research. PLOS ONE. [pdf]

Park, E. H., Werder K., Cao, L. & Ramesh, B. (forthcoming). Why do Family Members Reject AI in Health Care? Competing Effects of Emotions. Journal of Management Information Systems. [pdf]

Jabbari, M., Recker, J., Green, P. & Werder, K. (2022). How do Individuals Understand Multiple Conceptual Modeling Scripts? Journal of the Association for Information Systems, 23(4), 1037-1070. [pdf]

Werder, K. (2022) Esport. Business and Information Systems Engineering, 64(3). [pdf]

Werder K., Ramesh, B. & Zhang, R. (2022). Establishing Data Provenance for Responsible Artificial Intelligence Systems. ACM Transactions on Management Information Systems, 13(2). [pdf]

Werder, K., Li, Y., Maedche, A. & Ramesh, B. (2021). Software Development Process Ambidexterity and Project Performance: A Coordination Cost-Effectiveness View. IEEE Transactions on Software Engineering, 47(4), 836-849. [pdf]

Werder, K., Richter, J., Hennel, P., Dreesen, T., Fischer, M. & Weingarth, J. (2021) A Three-pronged View on Organizational Agility. IT Professional, 23(2), 89-95. [pdf]

Liu, X., Werder, K. & Maedche, A. (2020). A Taxonomy of Design Techniques for Digital Services: Development and Evaluation. Decision Support Systems, 137(1), Article 113367. [pdf]

Liu, X., Werder, K. & Maedche, A. (2020). Experimental Materials Comparing Individual Performance Implications of Two Decision Aids: Taxonomy and Tags. MethodsX, 7(1), Article 101133. [pdf]

Werder, K., Seidel, S., Recker, J., Berente, N., Gibbs, J., Abboud, N., & Benzeghadi, Y. (2020). Data-Driven, Data-Informed, Data-Augmented: How Ubisoft’ s Ghost Recon Wildlands Live Unit Uses Data for Continuous Product Innovation. California Management Review, 62(3), 86-102. [pdf]

Werder, K. & Heckmann, C. (2019). Ambidexterity in Information Systems Research – Overview of Conceptualizations, Antecedents and Outcomes. Journal of Information Technology and Theory Application, 20(1), article 2. [pdf]

Morschheuser, B., Hassan, L., Werder, K. & Hamari, J. (2018). How to design gamification? A method for engineering gamified software. Information and Software Technology, 95, 219-237. [pdf]

Werder, K. & Maedche, A. (2018). Explaining the Emergence of Team Agility: A Complex Adaptive Systems Perspective. Information Technology & People, 31(3), 819-844. [pdf]

Brhel, M., Meth, H., Maedche, A. & Werder, K. (2015). Exploring principles of user-centered agile software development: A literature review. Information and Software Technology, 61, 163-181. [pdf]

Conferences and Proceedings

Jabbari, M. & Werder, K. (2022). How Inconsistencies Between Multiple Conceptual Modeling Scripts Affect Readers’ Understanding. In Proceedings of the Americas Conference on Information Systems. Minneapolis, MN, US: AISeL. [pdf]

Lehmann, J., Werder, K., Babar, Y. & Berente, N. (2021). Establishing And Maintaining Legitimacy For Digital Platform Innovations. In Proceedings of the 81st Annual Meeting of the Academy of Management. Virtual:AOM.

Zobel, B., Werder, K., Berkemeier, L. & Thomas, O. (2019). The Role of Early User Participation in Discovering Software - A Case Study from the Context of Smart Glasses. In Proceedings of the 14th International Conference on Wirtschaftsinformatik. Siegen, DE: Springer. [pdf]

Liu, X., Werder, K. & Zhao, Q. (2018). The Role of Cultural Differences when Using Different Classifications: An Experiment Design for Design Technique Selection. In Proceedings of the 39th International Conference on Information Systems. San Francisco, CA, US: AISeL. [Best Paper Nominee] [pdf]

Werder, K. (2018). The Evolution of Emotional Displays in Open Source Software Development Teams: An Individual Growth Curve Analysis. In Proceedings of the 3rd International Workshop on Emotion Awareness in Software Engineering (pp. 1-6). Gothenburg, SE: ACM. [pdf]

Werder, K. & Brinkkemper, S. (2018). MEME – Toward a Method for EMotions Extraction from GitHub. In Proceedings of the 3rdInternational Workshop on Emotion Awareness in Software Engineering (pp. 20-24). Gothenburg, SE: ACM. [pdf]

Morschheuser, B., Werder, K., Hamari, J. & Abe, J. (2017). How to gamify? Development of a method for gamification. In Proceedings of the 50th Annual Hawaii International Conference on System Sciences. Big Island, HI: IEEE. [pdf]

Feil, S., Kretzer, M., Werder, K. & Maedche, A. (2016). Using gamification to tackle the cold-start problem in recommender systems. In Proceedings of the 19th ACM Conference on Computer Supported Cooperative Work and Social Computing Companion (pp. 253-256). Portland, US:ACM. [pdf]

Liu, X., Werder, K. & Maedche, A. (2016). A Taxonomy of Digital Service Design Techniques. In Proceedings of the 37th International Conference on Information Systems, Dublin, IE: AISeL. [pdf]

Werder, K. (2016). Team Agility and Team Performance – The Moderating Effect of User Involvement. In Proceedings of the 30th European Conference on Information Systems (Paper 3), Istanbul, TR: AISeL. [pdf]

Werder, K. & Wang, H. Y. (2016). Towards a Software Product Industry Classification. New Trends in Software Methodologies, Tools and Techniques: Proceedings of the 15th International Conference on Intelligent Software Methodologies, Tools and Techniques (pp. 27 – 37), Larnaca, CY: IOS Press. [pdf]

Werder, K., Zobel, B. & Maedche, A. (2016). PDISC – Towards a Method for Software Product DISCovery. In Proceedings of the 7th International Conference of Software Business (pp. 47-62). Ljubljana, SI:Springer. [pdf]

Stevens, G., Burmester, M., Brandenburg, S., Döbelt, S., Kugelmeier, D., Schlömer, I., Schmidt, R., Thüring M., Werder, K. & Ziegler, D. (2014). Usability für die betriebliche Praxis. In Proceedings of Mensch & Computer (p. 143). Munich, DE:Springer [pdf]

Werder, K., Haake, P. & Maedche, A. (2014). Usability Readiness of German Software SMEs-Three Segments and their Characteristics. In Proceedings of Mensch & Computer (pp. 185-194). Munich, DE:Springer. [pdf]

Werder, K., Helms, R. W. & Jansen, S. (2014). Social Media for Success: a Strategic Framework. In Proceedings of 18th Pacific Asia Conference on Information Systems (Paper 92). Chengdu, PRC: AISeL. [pdf]

Helms, R. W. & Werder, K. (2013). Who Reads Corporate Tweets? Network Analysis of Follower Communities. In Proceedings of the 19th Americas Conference on Information Systems (pp. 3998-4009). Chicago, IL: AISeL. [pdf]

Theses, Edited Books, and Chapters

Werder, K., Hyrynsalmi, S., Wang, X., Melegati, J. (eds.). (2022). Towards Sustainable Software Business. In Proceedings of 5th International Workshop on Software-intensive Business: Towards Sustainable Software Business. pp. 1-91. ACM: Pittsburgh, PA.

Werder, K., Hyrynsalmi, S., Wang, X. (2021). Fueling a Software-driven Economy : The 4th International Workshop on Software-intensive. In: Gregory, P. and Kruchten, P. (eds.) Agile Processes in Software Engineering and Extreme Programming – Workshops. pp. 80–86. Springer: Virtual Event.

Hovestadt, C., Recker, J., Richter, J., Werder, K. (Eds.). (2021). Digital Responses to COVID-19: Digital Innovation, Transformation, and Entrepreneurship During Pandemic Outbreaks. Heidelberg: Springer Nature.

Hovestadt, C., Recker, J., Richter, J., Werder, K. (2021). Toward a New Wave of Digital Responses to COVID-19. In: Hovestadt, C., Recker, J., Richter, J., and Werder, K. (eds.) Digital Responses to COVID-19. pp. 145–156. Springer, Berlin, Heidelberg, DE.

Abrahamsson, P., Bosch, J., Brinkkemper, S., & Mädche, A. (with Jansen, S. & Werder, K.). (2018). Dagstuhl Reports: Software business, platforms, and ecosystems: fundamentals of software production research (Vol. 8, No. 4). Wadern: Schloss Dagstuhl-Leibniz-Zentrum fuer Informatik.

Ojala, A., Olsson, H. H. & Werder, K. (Eds.). (2017). Lecture Noes in Business Information Processing: Software Business (Vol. 304). Heidelberg: Springer International Publishing.

Werder, K. (2017). Teams in agile software development: Design principles and examination of human factors. (Doctoral dissertation). Retrieved from KITopen (Accession ID: 1000069918).

Werder, K. (2013). A Social Media Strategy Framework for Software Product Companies. (Master thesis). Retrieved from Utrecht University Repository of the Faculty of Sciences(Thesis ID: 287239).